Savathûn wills it


“Around the time of [Season of Arrivals] we sat down as a narrative team and had a conversation about the types of stories that we wanted to tell and how we wanted to tell them, and we saw ways to improve,” explains Julia Nardin, senior narrative lead on Destiny 2. “One of those was really leaning into the serialized nature of Destiny’s story and ensuring that we were telling a cohesive, serialized story across multiple seasons and expansions where all the threads connect to each other.”

Source: How Bungie made Savathun Destiny 2’s best villain yet and turned seasons into gripping TV shows | GamesRadar+

This is what the old sci-fi serials have evolved into. You used to read them (either in words, or in graphics), then they became audio, then video.

And now you get to live them.